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(one reward only for each role).
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The plot level is the main line of the game. Each level can only be completed once, and the subsequent level opening is related to the player's own level.
Players obtain adventure points in the story level, and consume certain adventure points to carry out long-distance missions. After completing the missions, they can obtain various rewards such as diamonds, hero fragments, and equipment.
Daily copies are divided into five types according to output: gold coins, holy water, hero fragments, artifacts, and gem essences.
After platooning troops, you can infinitely challenge higher and stronger opponents. According to the maximum difficulty you can complete, you will receive corresponding rewards. You can use the help of your friends' heroes.
Suggestion: There will be various events and resources in the process of marching, and making good use of your hired fighters and buff bonus can achieve a multiplier effect with half the effort.
The first pass of Marusta can get the super holy water reward, and the whole 10 floors will receive an extra pass reward, there are hero fragments and rare equipment
The first challenge of each level does not consume the number of times, the level that has been cleared can be swept, and there are 2 free sweeps per day